How to make or add new Icon Packs to LW3D Icon Config. (applies to version 1.2.2328 and higher) An Icon Pack consist of two files an XML file and a DLL. To add a new Icon Pack, save (or unzip) the Pack's files to the IconPacks folder found in the program's install folder. The default is: C:\Program Files\LwIcons\IconPacks To make an Icon Pack: The first step would be to have some ico files. There are a number graphics programs which can create ico files. Next the ico files need to be compiled into a DLL file, which requires a compiler or specialized icon building software. If nessesary, I can build the DLL for you, just zip up the ico files and email them to me. Next is the XML file. An example file would be: The first line defines the file type DO NOT change it. Next is the root element IconPack, there can only be one IconPack element. The Name property is what's shown in the Icon Pack drop-down list. Next is a Type element. For each icon in the DLL you need a Type element. For the Type properties: Ext is the extension, Text is the description of the file type, Icon is the index within the DLL for the icon that matches the extension. NOTE: Case is important. All property names must start with a capital letter, and the extension must be lowercase. The & symbol is reserved, and will cause Icon Packs to not load. If you need to use the & symbol use the text & instead. Finally the XML and DLL files must have the same exact name, minus the extension (e.g. Default.xml and Default.dll), and use a lowercase extension. Ken Nign www.VirginPi.com